Fly
Creative-style flight, either as a permanent perk or a timed session with a countdown, a warning before it runs out, and a safe landing when it ends.
How It Works
Run /fly to toggle permanent flight for yourself - once it's on, it stays on until you toggle it off again, with no expiry and no countdown.
Flight can also be given to you for a limited time, whether from staff, a flight voucher you redeem with /voucher, or another timed grant. If you're given more timed flight while a timer is already running, it extends your session to whichever expiry is later - it'll never cut your remaining time short. And if you already have permanent flight, a timed grant won't change or shorten that.
While a timed session is running, a boss bar shows how much time you have left, counting down as it drains. When you're down to your last 30 seconds or so, you'll get a one-time warning that your flight is about to end.
When your time runs out, flight switches off and you're dropped back to whatever your game mode normally allows (creative and spectator still let you fly; anything else doesn't). To keep you safe, you'll get a brief Slow Falling effect on the way down so you don't take fall damage from wherever you were flying.
Commands
/fly- toggles your own permanent flight on/off