Quests
Optional goals that pay out money and rewards when you finish them.
How It Works
Open /quest to browse five categories: Eliminate Mobs, Farming, Deliveries, Friends, and Fishing. Quests inside a category unlock one at a time - finish the one you're on to open the next.
Nothing counts until you actually start a quest. Click one to see what it asks for, then confirm to begin - only then does your progress start ticking up. You can cancel an active quest at any time, but that resets its progress back to zero, so only cancel one you're sure you want to drop.
What you need to do depends on the category:
- Eliminate Mobs - kill a set number of a specific mob
- Farming - harvest a set number of a fully-grown crop
- Deliveries - hand in a set amount of an item with
/quest turninonce you're carrying enough - Friends - reach a friend count, start a friend group, grow your group, or chat with your group
- Fishing - catch a set number of fish of a specific tier
Your progress shows on your action bar as you work toward a goal. Finishing a quest pays out its money reward right away, plus anything else attached to it, along with a completion message.
Commands
/quest(/quests) - open the quest menu, browse categories, and start or cancel quests/quest turnin <id>- hand in a delivery quest once you have enough of the item