Mob Limits
Each mob has a cap on how many can be in one chunk. This keeps lag down, so plan your farms around it.
How it works
When a chunk is at the limit for a mob, no more of that mob can spawn there. That covers natural spawns, spawners, breeding, spawn eggs and so on.
Every 30 seconds the server also checks the chunks around players. If a chunk has more of a mob than allowed (say, mobs were pushed in from next door), the extras are removed.
Some mobs are never removed by the cleanup:
- Tamed animals
- Name-tagged animals
- Saddled animals
- Baby animals
- Mobs holding an item they picked up
- Armor stands and item frames with items on them
Shared limits
Pigs, cows, horses, rabbits, sheep and chickens also share a limit of 40 per chunk between them, on top of their own limits. Zombies, skeletons, slimes and creepers share a separate limit of 40.
Limits per chunk
| Limit | Mobs |
|---|---|
| 40 | Villager |
| 30 | Armadillo, Blaze, Cave Spider, Copper Golem, Creeper, Donkey, Enderman, Endermite, Evoker, Ghast, Guardian, Item Frame, Llama, Mannequin, Mule, Nautilus, Rabbit, Shulker, Silverfish, Skeleton, Slime, Snow Golem, Spider, Wither Skeleton, Zombie |
| 20 | Allay, Axolotl, Bat, Bee, Bogged, Camel Husk, Chicken, Cod, Cow, Creaking, Giant, Goat, Hoglin, Horse, Husk, Illusioner, Iron Golem, Magma Cube, Mooshroom, Ocelot, Panda, Parched, Phantom, Pig, Piglin, Piglin Brute, Pillager, Pufferfish, Ravager, Salmon, Sheep, Sniffer, Squid, Stray, Strider, Sulfur Cube, Tadpole, Tropical Fish, Turtle, Vex, Vindicator, Witch, Wolf, Zoglin, Zombie Nautilus, Zombie Villager, Zombified Piglin |
| 15 | Frog |
| 10 | Camel, Dolphin, Drowned, Elder Guardian, Fox, Glow Squid, Parrot, Polar Bear, Skeleton Horse, Warden, Wither, Zombie Horse |
| 5 | Ender Dragon |
Anything not listed (cats, happy ghasts, breezes, trader llamas, wandering traders, boats, minecarts, armor stands, dropped items) has no limit.