Rings
Rings are worn in your off-hand. While you hold one you get its effects, and some also make you glow or leave particles.

How it works
Buy rings from /rings. Put one in your off-hand slot and its effects turn on. Take it out and they stop.
Rings marked with an arena life save you from one death during an arena run. That can happen once every 10 hours.
Ring list
| Ring | Effects | Price |
|---|---|---|
| Emerald | Haste I | $500,000 |
| Sapphire | Water Breathing, Dolphin's Grace | $750,000 |
| Topaz | Fire Resistance | $750,000 |
| Obsidian | Resistance I | $1,000,000 |
| Heart | Pink glow and heart particles | $1,000,000 |
| Solar | Night Vision, Haste II | $2,000,000 |
| Frost | Speed II, walk on water like Frost Walker | $2,000,000 |
| Inferno | Fire Resistance, Strength I | $2,500,000 |
| Void | Jump Boost II, arena life | $3,000,000 |
| Celestial | Speed III, Regeneration I, arena life | $5,000,000 |
| Eminence | Speed II, arena life | Comes with the Eminence rank |
| Divine | Speed III, Regeneration I, Strength I, arena life | Divine Crate only |
The Blue and Green rings come from day 28 and day 31 of Daily Rewards. Cherry and Ruby aren't sold in the shop either.
Commands
/rings(/ring) - open the ring shop